這是一個類似maxwell render的免費渲染器
也是unbiased 渲染方式,模擬真實光的波長做渲染
渲染的方式極似Maxwell,都是從滿滿的雜點開始,然後越來越細,不是快速渲染,但是結果可以相當不錯
可以去參觀一下效果如何
http://homepages.paradise.net.nz/nickamy/indigo.html
http://www.flipcode.dxbug.com/board.php?topic=541
http://www.flipcode.dxbug.com/board.php?topic=555
支援多台電腦同時渲染
看說明,似乎蠻簡單的
引用:
Network Rendering
Indigo supports distributed rendering over a TCP/IP network. One Indigo process is started as a network master. Mutiple Indigo processes (usually on other boxes) are then started as network slaves. The network slaves work on their own local version of the render, and periodically upload their buffer to the network master, where they are combined into the master render and saved to disk in the 'renders' directory as per usual.
The steps to run a network render are as follows:
Choose a scene to render, eg. somescene.xml.
Start the network master process like this:
indigo.exe somescene.xml -n m
The -n m switch tells the process to run as a network master
On another box, start a network slave process like this:
indigo.exe somescene.xml -n s -h lust:7777
The -n s switch runs indigo in network slave mode.
The -h lust:7777 switch tells the slave to connect to the network master running on the host 'lust' on port 7777 (the indigo port)
You should of course substitute the host name running the network master for 'lust'.
下載~1MB
http://www.bennolan.com/nick/indigo_04.zip
[innison 在 2006-6-15 03:46 AM 作了最後編輯]